Tag Archives: C#

MVC SVG Tutorial (Sample code)


We all know that it is best practice in a responsive world to use SVG, but this is slightly more complicated within the MVC Razor view engine. Since SVG files are recognized as xml files and not image files other … Continue reading

Posted in Code, Code Sample, Programming, Snippit, Tutorial, Uncategorized | Tagged , , , , , | 2 Comments

Isn’t it A-mazing!?


While starting this research I noticed how many of these “maze” posts start with an explanation of just why you would be interested in mazes… and as I have nothing new to offer in that category, I will refrain from … Continue reading

Posted in Digest, Game Development, Math, Review & Comparison | Tagged , , , , , , , , | Leave a comment

Error: Attempt by security transparent method ‘…Start()’ to access security critical method ‘..#System.String#’ failed.


Attempt by security transparent method ‘WebMatrix.WebData. PreApplicationStartCode.Start()’ to access security critical method System.Web.WebPages.Razor.WebPageRazorHost.AddGlobalImport#System.String#’ failed. All you need to do is to install Microsoft.AspNet.Web.Helpers.Mvc, simply use the NuGet Console and run the following command in the Package Manager Console PM> Install-Package … Continue reading

Posted in Snippit | Tagged , , | 1 Comment

FBX Scene Loading into XNA


I’ve been cleaning out some of the blog post ideas I’ve had over the past couple of years and never completed and I came across this post about making an FBX scene loader for XNA, a topic I was once … Continue reading

Posted in Game Development, Graphics | Tagged , , , , , | Leave a comment

Fun with Generators


I love the idea of code generators (been using Code Smith Recently), and I even keep a project lying around on my hard drive(s) called Zathras, (an alien from the Babylon 5 Universe who works tirelessly) that has a bunch of … Continue reading

Posted in Game Development, Leisure, Programming | Tagged , | Leave a comment

C++ Lib or Dll?


I have been looking into Developing Win8 Games using C++ and the first question I was faced with was should I use a C++ Lib or a C++ Dll, and what is the difference, why should I choose one over … Continue reading

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Loading Path control from string with Binding


I’ve been wrestling with this dang idea for a long time lately and I found the answer.. hopefully this will help many others… as it turns out i don’t think you can Bind path data to a string, however you can get … Continue reading

Posted in Graphics, Programming, Touch, User Interface (UI), Windows 8 | Tagged , , , , , , , , , , , , , | Leave a comment

Pictorial History of Microsoft


I have gathered together a pictorial history of Microsoft, in my travels to find a pictorial history/evolution of the Microsoft Graphics API’s (GDI->GDI+->DirectX->WDDM (silverlight, and WPF). I know that it is out there, I’ve seen it (photographic memory) but I have yet to find … Continue reading

Posted in Leisure, News and politics, Review & Comparison, Windows 8 | Tagged , , , , , , , , , | Leave a comment

Unit Test vs Code Coverage vs Use Case


I’m going philosophical on this one. One of the myriad duties I’ve performed in my positions as a consultant is to implement unit tests on some critical part of the code. Realistically all of the code is critical, otherwise why … Continue reading

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Portable Class Libraries


Tuesday I attempted to gave a talk at Code Mastery MN about Portable Class Libraries in Windows 8. Turns out PCL development is harder than I had thought it would be. I thought I would convert the Platformer XNA game over … Continue reading

Posted in Computers and Internet, Game Development, Programming, Windows 8 | Tagged , , , , , , , , | Leave a comment