Tag Archives: Game Theory

Isn’t it A-mazing!?


While starting this research I noticed how many of these “maze” posts start with an explanation of just why you would be interested in mazes… and as I have nothing new to offer in that category, I will refrain from … Continue reading

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XBOX ONE Reveal… – Reviewed


New Features Personalizable home screen “Trending” Live Tile TV Tuner voice activated Replaces your cable receiver XBOX ONE Guide HULU -Like Favorites & Trending Multi Tasking Multi threading “desktop” Natural User Interface Use your xbox like in Minority report Skype on … Continue reading

Posted in Cloud, Controller, Digest, Distributed Programming, Game Development, Graphics, Leisure, News and politics, Programming, Review & Comparison, Sensors, User Interface (UI) | Tagged , , , , , , | 1 Comment

FBX Scene Loading into XNA


I’ve been cleaning out some of the blog post ideas I’ve had over the past couple of years and never completed and I came across this post about making an FBX scene loader for XNA, a topic I was once … Continue reading

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Breakdown of Windows 8 Games Topics Presented at //Build/


‘[Microsoft] has apparently elected to take a much riskier, and gutsier, approach: turn Windows 8 into a serious gaming platform.  Microsoft can’t help but get into “PC” gaming in a big way, because there’s no such thing as PC gaming … Continue reading

Posted in Computers and Internet, Digest, Game Development, News and politics, Programming, Windows 8 | Tagged , , , , , | 2 Comments

JavaScript games in Win8


Before we start.. First thing you need to do, if you haven’t already is go get a version of Visual Studio 2012 (for JavaScript you will need the Web version). Next you will need to make sure you have the JavaScript … Continue reading

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Game Engine API’s For Win8


XNA is a Zombie!  You cannot, and will not be developing in Microsoft’s fully supported version of XNA in Windows 8. If you want to use an XNA-like API then you will need to look at some of the 3rd … Continue reading

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Three Paths …


Windows 8 Game Development This article which is a digest of the Build talk 3-107 : Chas Boyd : Core technologies for Windows 8 games, will help you catch the high brush stroke concepts to help you get started in the … Continue reading

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Designing Games or Windows 8 Digested


Here is a breakdown of the content presented in the video 2-106 : Shai Hintz : Designing games for Windows 8  from Build: N `NOÄ Windows 8 Input Specs Often referred to as  accordance, hardware interaction with the user in the Windows 8 … Continue reading

Posted in Computers and Internet, Controller, Digest, Graphics, News and politics, Programming, Sensors, Touch, User Interface (UI), Windows 8 | Tagged , , , , , , | 1 Comment

Gameducation


I see your Gamification, and I raise you Gameducation. Gamification has become part of the developer lexicon, A recent article posits: … Caroline Avey, director of innovative learning solutions at ACS Learning Services, a division of Xerox, and an expert in the … Continue reading

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XNA, Past, Present and Future


A talk I gave on last Spring… on the Past, Present and Future of XNA in a Windows 8 /WinRT world. THis may be out dated now.. Sorry it took so long.. Part 1 Part 2 Part 3 Part 4 … Continue reading

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