Tag Archives: Silverlight

WinRT on XBox


So you want to play your game on XBox huh, well As far as I can tell for the foreseeable future. Microsoft has seeming been very tight lipped on how someone would get a WinRT game into XBox next. I’ve spent some … Continue reading

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Scene Graphs for Gameing


Well normally I would be writing a post about how you can get stuff to work in XNA, however with WinRT coming out and me wanting to stay relevant both with my code and with this blog, I’ve begun refactoring … Continue reading

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XNA in or out of Windows 8?


UPDATE:   Feb 1, 2013 Microsoft Officially Drops support for XNA: This email was sent out to DirectX/XNA MVPs today: The XNA/DirectX expertise was created to recognize community leaders who focused on XNA Game Studio and/or DirectX development. Presently the … Continue reading

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Adventures in Deploying to WP7


Just a few things to check… or try. Using C:\Windows\System32\dxdiag.exe check that you have DirectX10 or better and WDDM 1.1, because 1.0 will not work, also be sure you have at least 4G memory!! if that is all o.k. you … Continue reading

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Setting Up WIF


Last fall I posted this to CodeProject, however I had promised to update it with .. well updates, and as that project got going I lost track of time.. so here is that same post, I will be posting the … Continue reading

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