Tag Archives: TCXNAUG

FBX Scene Loading into XNA


I’ve been cleaning out some of the blog post ideas I’ve had over the past couple of years and never completed and I came across this post about making an FBX scene loader for XNA, a topic I was once … Continue reading

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Game Engine API’s For Win8


XNA is a Zombie!  You cannot, and will not be developing in Microsoft’s fully supported version of XNA in Windows 8. If you want to use an XNA-like API then you will need to look at some of the 3rd … Continue reading

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XNA, Past, Present and Future


A talk I gave on last Spring… on the Past, Present and Future of XNA in a Windows 8 /WinRT world. THis may be out dated now.. Sorry it took so long.. Part 1 Part 2 Part 3 Part 4 … Continue reading

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Manga Studio


I’m going to use Manga Studio!! I’ve been looking for an excuse to start making an HTML5 game, now I have one. I’ve entered into the 30 Day Journey to Win8 challenge, and with some help and support from Magenic in … Continue reading

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Making HTML5 Games


After Deciding that I would make an HTML5 Game I started doing what any good developer does, Hits the internet. Some of the first links that came up were for content ready game engines, and they look very slick, specifically http://www.scirra.com/. However I’m … Continue reading

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XNA in or out of Windows 8?


UPDATE:   Feb 1, 2013 Microsoft Officially Drops support for XNA: This email was sent out to DirectX/XNA MVPs today: The XNA/DirectX expertise was created to recognize community leaders who focused on XNA Game Studio and/or DirectX development. Presently the … Continue reading

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3rd Annual Frag-a-thon


Come on out and join us at the 3rd Annual Frag-a-thon. Many more details below. Magenic  1600 Utica Avenue South, Suite 800, St. Louis Park, MN 55416   Bring $10 or an equal amount of Toys, this is your entry … Continue reading

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WinRT Threading


I just completed watching Building Xbox LIVE games for Windows 8, andAvi Ben-Menahem mentioned that the new XBOX LIVE API was REST based, as well as it had a new threading mechanism, so I was Like.. Aww that would be … Continue reading

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Adventures in Deploying to WP7


Just a few things to check… or try. Using C:\Windows\System32\dxdiag.exe check that you have DirectX10 or better and WDDM 1.1, because 1.0 will not work, also be sure you have at least 4G memory!! if that is all o.k. you … Continue reading

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Scratchy Audio Fix


Audio In XNA Recently I downloaded a few audio clips from Pond5, and there were problems! Not with the audio nor with Pond5, althought the audio was a bit pricey it is good quality. The problem came when I was trying to … Continue reading

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