Tag Archives: Threaded XNA Library

Game Engine API’s For Win8


XNA is a Zombie!  You cannot, and will not be developing in Microsoft’s fully supported version of XNA in Windows 8. If you want to use an XNA-like API then you will need to look at some of the 3rd … Continue reading

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Manga Studio


I’m going to use Manga Studio!! I’ve been looking for an excuse to start making an HTML5 game, now I have one. I’ve entered into the 30 Day Journey to Win8 challenge, and with some help and support from Magenic in … Continue reading

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WinRT Threading


I just completed watching Building Xbox LIVE games for Windows 8, andAvi Ben-Menahem mentioned that the new XBOX LIVE API was REST based, as well as it had a new threading mechanism, so I was Like.. Aww that would be … Continue reading

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My Website: AvulsedCode.com


Work has kept me busy lately. I have registered and set up a website http://www.avulsedcode.com/ Which is going to be dedicated to software development and a few of my other hobbies. I will talk about my Threaded XNA Library, Degenerate … Continue reading

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