Tag Archives: WinRT

SurfaceRT was it a blunder or a stumble?


I honestly think that the SurfaceRT is more a part of the “big picture” investment for MSFT, moving the industry into a paradigm that makes it harder to get copies of proprietary OS’s, and shifting the larger corporations to a … Continue reading

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Loading Path control from string with Binding


I’ve been wrestling with this dang idea for a long time lately and I found the answer.. hopefully this will help many others… as it turns out i don’t think you can Bind path data to a string, however you can get … Continue reading

Posted in Graphics, Programming, Touch, User Interface (UI), Windows 8 | Tagged , , , , , , , , , , , , , | Leave a comment

Step by step to deploying App to Surface


Magenic recently gave out it’s Christmas present, so the first thing I did was try to deploy code to it.. and then I wrote the tutorial,  so you can: Download the ARM version of Remote Tools for Visual Studio 2012  to your … Continue reading

Posted in Computers and Internet, D3D, DirectX, Game Development, News and politics, Programming, Touch, Tutorial, Uncategorized, Windows 8 | Tagged , , , , , , , | 1 Comment

Portable Class Libraries


Tuesday I attempted to gave a talk at Code Mastery MN about Portable Class Libraries in Windows 8. Turns out PCL development is harder than I had thought it would be. I thought I would convert the Platformer XNA game over … Continue reading

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Breakdown of Windows 8 Games Topics Presented at //Build/


‘[Microsoft] has apparently elected to take a much riskier, and gutsier, approach: turn Windows 8 into a serious gaming platform.  Microsoft can’t help but get into “PC” gaming in a big way, because there’s no such thing as PC gaming … Continue reading

Posted in Computers and Internet, Digest, Game Development, News and politics, Programming, Windows 8 | Tagged , , , , , | 2 Comments

JavaScript games in Win8


Before we start.. First thing you need to do, if you haven’t already is go get a version of Visual Studio 2012 (for JavaScript you will need the Web version). Next you will need to make sure you have the JavaScript … Continue reading

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Game Engine API’s For Win8


XNA is a Zombie!  You cannot, and will not be developing in Microsoft’s fully supported version of XNA in Windows 8. If you want to use an XNA-like API then you will need to look at some of the 3rd … Continue reading

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Three Paths …


Windows 8 Game Development This article which is a digest of the Build talk 3-107 : Chas Boyd : Core technologies for Windows 8 games, will help you catch the high brush stroke concepts to help you get started in the … Continue reading

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Designing Games or Windows 8 Digested


Here is a breakdown of the content presented in the video 2-106 : Shai Hintz : Designing games for Windows 8  from Build: N `NOÄ Windows 8 Input Specs Often referred to as  accordance, hardware interaction with the user in the Windows 8 … Continue reading

Posted in Computers and Internet, Controller, Digest, Graphics, News and politics, Programming, Sensors, Touch, User Interface (UI), Windows 8 | Tagged , , , , , , | 1 Comment

Upgrading from Win7 to Win 8 (Pro)


Thanks to Magenic and SilverlightShow I purchased the Windows 8 Upgrade from Amazon, well actually pre-ordered, with gift cards, but anyways. So I was going to upgrade last night, but I really wanted to watch Abraham Lincoln Vampire Hunter, so … Continue reading

Posted in Game Development, Leisure, News and politics, Uncategorized, Windows 8 | Tagged , , , , , , , | 2 Comments