- All entries in this blog are my opinion and don't necessarily reflect the opinion of my employer or sponsors.
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Tag Archives: Audio
JavaScript games in Win8
Before we start.. First thing you need to do, if you haven’t already is go get a version of Visual Studio 2012 (for JavaScript you will need the Web version). Next you will need to make sure you have the JavaScript … Continue reading
Posted in Computers and Internet, Game Development, Graphics, Math, Programming
Tagged Audio, CSS, Game Theory, HTML5, JavaScript, Tips & Tricks, VS2012, Win8, WinRT, Xaml
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Movie Studio Platinum 12.0
I’ve been recording a Video Tutorial for Packt Publishing using Movie Studio Platinum 12.0, and here are some of the video’s I’ve found helpful: And I’m happy to say that it is Windows 8 upgrade friendly! This is a … Continue reading
Posted in Game Development, Programming, Windows 8
Tagged Audio, Tips & Tricks, Win7, Win8
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XNA, Past, Present and Future
A talk I gave on last Spring… on the Past, Present and Future of XNA in a Windows 8 /WinRT world. THis may be out dated now.. Sorry it took so long.. Part 1 Part 2 Part 3 Part 4 … Continue reading
Posted in Game Development, News and politics
Tagged Audio, Game Theory, Kinect, TCXNAUG, Win8, WinRT, XNA
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Playing with Audio
So it can be fun to play with audio every once in a while. Using Audacity, and the Lame mp3 encoder (instructions) you can take clips from your favorite songs (or portions of your favorite Radio 1 sets).. I’ve mentioned before … Continue reading
ER7
No, I’m not talking about Nasa’s ER7 : Simulation and Graphics Branch, even though I think it may be worth discussing later in greater detail, and Not ER7Pro, about which I have no clue as to the relevance of the zombie, I’m talking about BBC Radio … Continue reading
Scratchy Audio Fix
Audio In XNA Recently I downloaded a few audio clips from Pond5, and there were problems! Not with the audio nor with Pond5, althought the audio was a bit pricey it is good quality. The problem came when I was trying to … Continue reading
Posted in Computers and Internet, Game Development, Programming
Tagged Audio, TCXNAUG, Tips & Tricks, XNA
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