- All entries in this blog are my opinion and don't necessarily reflect the opinion of my employer or sponsors.
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Tag Archives: Threading
Scene Graphs for Gameing
Well normally I would be writing a post about how you can get stuff to work in XNA, however with WinRT coming out and me wanting to stay relevant both with my code and with this blog, I’ve begun refactoring … Continue reading
Posted in Game Development, Programming
Tagged Blender, C#, Game Theory, Java, Silverlight, Threading, Win8, WinRT, Xaml, XML, XNA
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WinRT Threading
I just completed watching Building Xbox LIVE games for Windows 8, andAvi Ben-Menahem mentioned that the new XBOX LIVE API was REST based, as well as it had a new threading mechanism, so I was Like.. Aww that would be … Continue reading
Posted in Computers and Internet, Game Development, News and politics, Programming
Tagged CSLA, REST, TCXNAUG, Threaded XNA Library, Threading, Win8, WinRT
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