- All entries in this blog are my opinion and don't necessarily reflect the opinion of my employer or sponsors.
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Tag Archives: Federation
Breakdown of Windows 8 Games Topics Presented at //Build/
‘[Microsoft] has apparently elected to take a much riskier, and gutsier, approach: turn Windows 8 into a serious gaming platform. Microsoft can’t help but get into “PC” gaming in a big way, because there’s no such thing as PC gaming … Continue reading
Posted in Computers and Internet, Digest, Game Development, News and politics, Programming, Windows 8
Tagged DirectX, Federation, Game Theory, Win8, WinRT, Xbox
2 Comments
Designing Games or Windows 8 Digested
Here is a breakdown of the content presented in the video 2-106 : Shai Hintz : Designing games for Windows 8 from Build: N `NOÄ Windows 8 Input Specs Often referred to as accordance, hardware interaction with the user in the Windows 8 … Continue reading
Posted in Computers and Internet, Controller, Digest, Graphics, News and politics, Programming, Sensors, Touch, User Interface (UI), Windows 8
Tagged DirectX, Federation, Game Theory, Tips & Tricks, Win8, WinRT, Xbox
1 Comment
BDC Model Checker
Why has nobody come up with a VSTS extension to check BDC model structures..??!!! As we all know it is best practices to use a view to decouple your ALM from the DB. But how do we decouple developer dependence on deploy-debugging of … Continue reading
Posted in News and politics
Tagged Error, Federation, SP2010, Tips & Tricks, VS2010, VS2012, VSTS
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C++ path into Win8
C++ in Win8 The most important (IMHO) thing to keep in mind is that you need to do some planning and make a decision as to which platforms you want to target (the reason why). Here I am focused on … Continue reading
Posted in Cloud, Computers and Internet, D3D, DirectX, Game Development, Graphics, Math, Programming, Windows 8
Tagged C#, D3D, Direct2D, DirectX, Federation, GamerTag, LiveID, REST, VS2012, WIF, Win8, WinRT, WP8, Xaml
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Play-Pause-Resume XBOX Live
A while back i was watching a talk about PlayPauseResume for XBOX Live, unfortunately I can’t remember which talk or conference it was in, but I think it was presented at or around the same time as SmartGlass at e3. Anyways I was really hoping to … Continue reading
Posted in Computers and Internet, Game Development
Tagged Azure, Federation, Win8, WP7, Xbox, XNA
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Limited Lync Federation
After completing the setup of an Edge Server or Edge pool, you must enable the types of external user access that you want to support and configure support for the external users that your organization wants to support. You create and … Continue reading
Posted in Computers and Internet, Distributed Programming, Programming
Tagged Federation, Tips & Tricks
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